Slot Machine RTP CalculationGame related to probabilityHi/Lo Probability guessing gameVariable triples vs....
Curses work by shouting - How to avoid collateral damage?
What are the ramifications of creating a homebrew world without an Astral Plane?
Can I Retrieve Email Addresses from BCC?
Greatest common substring
How do I rename a LINUX host without needing to reboot for the rename to take effect?
What would be the benefits of having both a state and local currencies?
Is it correct to write "is not focus on"?
Using parameter substitution on a Bash array
Is this Spell Mimic feat balanced?
Generic lambda vs generic function give different behaviour
Products and sum of cubes in Fibonacci
What is the oldest known work of fiction?
Failed to fetch jessie backports repository
How could Frankenstein get the parts for his _second_ creature?
Lay out the Carpet
How do I define a right arrow with bar in LaTeX?
Applicability of Single Responsibility Principle
Is expanding the research of a group into machine learning as a PhD student risky?
Why "be dealt cards" rather than "be dealing cards"?
Is there an Impartial Brexit Deal comparison site?
Hostile work environment after whistle-blowing on coworker and our boss. What do I do?
If you attempt to grapple an opponent that you are hidden from, do they roll at disadvantage?
Why Were Madagascar and New Zealand Discovered So Late?
Can criminal fraud exist without damages?
Slot Machine RTP Calculation
Game related to probabilityHi/Lo Probability guessing gameVariable triples vs. single quad card game. Who has the advantage?Slot Machine ProbabilitiesSlot Machine MathematicsSlot Machine ProbabilityCan there be a mathematical proof that a roulette player will lose?Gambling slot machine problemHow exactly do casinos come up with their probabilities?Slot Machine Patterns
$begingroup$
I'm implementing slot machine for fun and i trying to achieve player RTP around 0.94% ~ 0.96%, RTP must within a range.
Current i have a list of Winning Pattern multiply of x25,x15,x8,x6,x5,x3,x2,x0
every time player spin, then will come into winning pattern list here random a multiply.
m = x25,x15,x8,x6,x5,x3,x2,x0
p = payout
b = bet
i try
rtp = payout / bet
frtp = rtp / m
(random a chance from 0 to 1) less that frtp (mean player get the win)
this i try run 1000spin, seem the rtp will be 0.80~0.95, anyway i can get more accurate RTP ?
Thanks a lot
probability
$endgroup$
add a comment |
$begingroup$
I'm implementing slot machine for fun and i trying to achieve player RTP around 0.94% ~ 0.96%, RTP must within a range.
Current i have a list of Winning Pattern multiply of x25,x15,x8,x6,x5,x3,x2,x0
every time player spin, then will come into winning pattern list here random a multiply.
m = x25,x15,x8,x6,x5,x3,x2,x0
p = payout
b = bet
i try
rtp = payout / bet
frtp = rtp / m
(random a chance from 0 to 1) less that frtp (mean player get the win)
this i try run 1000spin, seem the rtp will be 0.80~0.95, anyway i can get more accurate RTP ?
Thanks a lot
probability
$endgroup$
1
$begingroup$
Welcome to MSE. Please read this text about how to ask a good question.
$endgroup$
– José Carlos Santos
Mar 15 at 9:20
$begingroup$
I would recommend that you write out an algebraic expression for the expected outcome of the game. It could be that you have two write an individual term for each of the multipliers, etc ...
$endgroup$
– Matti P.
Mar 15 at 9:39
add a comment |
$begingroup$
I'm implementing slot machine for fun and i trying to achieve player RTP around 0.94% ~ 0.96%, RTP must within a range.
Current i have a list of Winning Pattern multiply of x25,x15,x8,x6,x5,x3,x2,x0
every time player spin, then will come into winning pattern list here random a multiply.
m = x25,x15,x8,x6,x5,x3,x2,x0
p = payout
b = bet
i try
rtp = payout / bet
frtp = rtp / m
(random a chance from 0 to 1) less that frtp (mean player get the win)
this i try run 1000spin, seem the rtp will be 0.80~0.95, anyway i can get more accurate RTP ?
Thanks a lot
probability
$endgroup$
I'm implementing slot machine for fun and i trying to achieve player RTP around 0.94% ~ 0.96%, RTP must within a range.
Current i have a list of Winning Pattern multiply of x25,x15,x8,x6,x5,x3,x2,x0
every time player spin, then will come into winning pattern list here random a multiply.
m = x25,x15,x8,x6,x5,x3,x2,x0
p = payout
b = bet
i try
rtp = payout / bet
frtp = rtp / m
(random a chance from 0 to 1) less that frtp (mean player get the win)
this i try run 1000spin, seem the rtp will be 0.80~0.95, anyway i can get more accurate RTP ?
Thanks a lot
probability
probability
asked Mar 15 at 9:17
JohnLoongJohnLoong
1
1
1
$begingroup$
Welcome to MSE. Please read this text about how to ask a good question.
$endgroup$
– José Carlos Santos
Mar 15 at 9:20
$begingroup$
I would recommend that you write out an algebraic expression for the expected outcome of the game. It could be that you have two write an individual term for each of the multipliers, etc ...
$endgroup$
– Matti P.
Mar 15 at 9:39
add a comment |
1
$begingroup$
Welcome to MSE. Please read this text about how to ask a good question.
$endgroup$
– José Carlos Santos
Mar 15 at 9:20
$begingroup$
I would recommend that you write out an algebraic expression for the expected outcome of the game. It could be that you have two write an individual term for each of the multipliers, etc ...
$endgroup$
– Matti P.
Mar 15 at 9:39
1
1
$begingroup$
Welcome to MSE. Please read this text about how to ask a good question.
$endgroup$
– José Carlos Santos
Mar 15 at 9:20
$begingroup$
Welcome to MSE. Please read this text about how to ask a good question.
$endgroup$
– José Carlos Santos
Mar 15 at 9:20
$begingroup$
I would recommend that you write out an algebraic expression for the expected outcome of the game. It could be that you have two write an individual term for each of the multipliers, etc ...
$endgroup$
– Matti P.
Mar 15 at 9:39
$begingroup$
I would recommend that you write out an algebraic expression for the expected outcome of the game. It could be that you have two write an individual term for each of the multipliers, etc ...
$endgroup$
– Matti P.
Mar 15 at 9:39
add a comment |
0
active
oldest
votes
Your Answer
StackExchange.ifUsing("editor", function () {
return StackExchange.using("mathjaxEditing", function () {
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
});
});
}, "mathjax-editing");
StackExchange.ready(function() {
var channelOptions = {
tags: "".split(" "),
id: "69"
};
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function() {
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled) {
StackExchange.using("snippets", function() {
createEditor();
});
}
else {
createEditor();
}
});
function createEditor() {
StackExchange.prepareEditor({
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: true,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: 10,
bindNavPrevention: true,
postfix: "",
imageUploader: {
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
},
noCode: true, onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
});
}
});
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3149094%2fslot-machine-rtp-calculation%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
0
active
oldest
votes
0
active
oldest
votes
active
oldest
votes
active
oldest
votes
Thanks for contributing an answer to Mathematics Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function () {
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3149094%2fslot-machine-rtp-calculation%23new-answer', 'question_page');
}
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function () {
StackExchange.helpers.onClickDraftSave('#login-link');
});
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
1
$begingroup$
Welcome to MSE. Please read this text about how to ask a good question.
$endgroup$
– José Carlos Santos
Mar 15 at 9:20
$begingroup$
I would recommend that you write out an algebraic expression for the expected outcome of the game. It could be that you have two write an individual term for each of the multipliers, etc ...
$endgroup$
– Matti P.
Mar 15 at 9:39