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Assigning values to array elements based on a look up table


Adjusting integer based on multiple elements in int arrayarray with reusable elementsConcerned with Enums, JSON, and ASP.NET MVCBest way of updating a list of unique itemsAssigning values to a particular table columnImplementation of a string-based loot tableDataDictionary Application - ModelComparison of 2 values based on custom operatorAssigning properties based on string parametersCreating range of numeric values based on array of strings






.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;








2












$begingroup$


HI i am writing a c# program where i need to populate a array based on a look up table and set of string arrays with metadata. My lookup table looks like this (Table with key: transmitter, value: Array of receiver)




LED1: ["px1","px2","px3"],
LED2: ["px4","px5","px6"]



and my meta arrays looks like this (It is dynamic. Just an example. This comes as a response from DB query.)



var transmitters = new string[] "LED1", "LED2" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;


My requirement is



  • If the transmitter LED1 or LED2 (or any other transmitter) is present in the lookup table, the value of the transmitter (ie ["px1","px2","px3"]) has to be compared with the receiver which are present in the lookup and led has to be marked yellow.

    • Orphan tranmitter or/ receiver has to be marked red.


Example



LookUp




LED1: ["px1", "px2", "px3"],
LED2: ["px5", "px8"]



Tranmitters and receivers



var transmitters = new string[] "led1", "led2" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;


the result should be a list as



led1-yellow
px1-yellow
px2-yellow
px3-yellow
led2-yellow
px5-yellow
px4-red
px6-red.


I have written code that works



using System;
using System.Collections.Generic;
using System.Linq;


public class Program

public static void Main()

var transmitters = new string[] "led1", "led2", "led3" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;
var lookup = new Dictionary<string, string[]>()
"led1", new string[] "px1", "px2", "px3" ,
"led2", new string[] "px5", "px8"
;

var blocks = new List<Block>();
var blocksTracker = new List<string>();

foreach (var transmitter in transmitters)

if (lookup.ContainsKey(transmitter))

var receiverLookup = lookup[transmitter];
var intersection = receivers.Intersect(receiverLookup).ToArray();
if (intersection.Length > 0)

blocks.Add(new Block() Id = transmitter, status = "yellow");
blocksTracker.Add(transmitter);
foreach (var receiver in intersection)

blocks.Add(new Block()Id = receiver, status = "yellow");
blocksTracker.Add(receiver);

else

blocks.Add(new Block()Id = transmitter, status = "red");
blocksTracker.Add(transmitter);




var ungrouped = receivers.Except(blocksTracker).ToArray();

foreach (var receiver in ungrouped)

blocks.Add(new Block()Id = receiver, status = "red");
blocksTracker.Add(receiver);


foreach (var i in blocks)

Console.WriteLine(i.Id + "-"+i.status);



public class Block

public string Id get; set;

public string status get; set;




I am new to c# and i wanted to know if there is a better way of doing this. Please help. You can see the working fiddle Here










share|improve this question











$endgroup$











  • $begingroup$
    What's Block? Also, what are the usings?
    $endgroup$
    – Peter Taylor
    11 hours ago











  • $begingroup$
    I have updated the question. Please have a look. Also you can see it working dotnetfiddle.net/d3E7n0
    $endgroup$
    – vikk
    11 hours ago

















2












$begingroup$


HI i am writing a c# program where i need to populate a array based on a look up table and set of string arrays with metadata. My lookup table looks like this (Table with key: transmitter, value: Array of receiver)




LED1: ["px1","px2","px3"],
LED2: ["px4","px5","px6"]



and my meta arrays looks like this (It is dynamic. Just an example. This comes as a response from DB query.)



var transmitters = new string[] "LED1", "LED2" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;


My requirement is



  • If the transmitter LED1 or LED2 (or any other transmitter) is present in the lookup table, the value of the transmitter (ie ["px1","px2","px3"]) has to be compared with the receiver which are present in the lookup and led has to be marked yellow.

    • Orphan tranmitter or/ receiver has to be marked red.


Example



LookUp




LED1: ["px1", "px2", "px3"],
LED2: ["px5", "px8"]



Tranmitters and receivers



var transmitters = new string[] "led1", "led2" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;


the result should be a list as



led1-yellow
px1-yellow
px2-yellow
px3-yellow
led2-yellow
px5-yellow
px4-red
px6-red.


I have written code that works



using System;
using System.Collections.Generic;
using System.Linq;


public class Program

public static void Main()

var transmitters = new string[] "led1", "led2", "led3" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;
var lookup = new Dictionary<string, string[]>()
"led1", new string[] "px1", "px2", "px3" ,
"led2", new string[] "px5", "px8"
;

var blocks = new List<Block>();
var blocksTracker = new List<string>();

foreach (var transmitter in transmitters)

if (lookup.ContainsKey(transmitter))

var receiverLookup = lookup[transmitter];
var intersection = receivers.Intersect(receiverLookup).ToArray();
if (intersection.Length > 0)

blocks.Add(new Block() Id = transmitter, status = "yellow");
blocksTracker.Add(transmitter);
foreach (var receiver in intersection)

blocks.Add(new Block()Id = receiver, status = "yellow");
blocksTracker.Add(receiver);

else

blocks.Add(new Block()Id = transmitter, status = "red");
blocksTracker.Add(transmitter);




var ungrouped = receivers.Except(blocksTracker).ToArray();

foreach (var receiver in ungrouped)

blocks.Add(new Block()Id = receiver, status = "red");
blocksTracker.Add(receiver);


foreach (var i in blocks)

Console.WriteLine(i.Id + "-"+i.status);



public class Block

public string Id get; set;

public string status get; set;




I am new to c# and i wanted to know if there is a better way of doing this. Please help. You can see the working fiddle Here










share|improve this question











$endgroup$











  • $begingroup$
    What's Block? Also, what are the usings?
    $endgroup$
    – Peter Taylor
    11 hours ago











  • $begingroup$
    I have updated the question. Please have a look. Also you can see it working dotnetfiddle.net/d3E7n0
    $endgroup$
    – vikk
    11 hours ago













2












2








2





$begingroup$


HI i am writing a c# program where i need to populate a array based on a look up table and set of string arrays with metadata. My lookup table looks like this (Table with key: transmitter, value: Array of receiver)




LED1: ["px1","px2","px3"],
LED2: ["px4","px5","px6"]



and my meta arrays looks like this (It is dynamic. Just an example. This comes as a response from DB query.)



var transmitters = new string[] "LED1", "LED2" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;


My requirement is



  • If the transmitter LED1 or LED2 (or any other transmitter) is present in the lookup table, the value of the transmitter (ie ["px1","px2","px3"]) has to be compared with the receiver which are present in the lookup and led has to be marked yellow.

    • Orphan tranmitter or/ receiver has to be marked red.


Example



LookUp




LED1: ["px1", "px2", "px3"],
LED2: ["px5", "px8"]



Tranmitters and receivers



var transmitters = new string[] "led1", "led2" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;


the result should be a list as



led1-yellow
px1-yellow
px2-yellow
px3-yellow
led2-yellow
px5-yellow
px4-red
px6-red.


I have written code that works



using System;
using System.Collections.Generic;
using System.Linq;


public class Program

public static void Main()

var transmitters = new string[] "led1", "led2", "led3" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;
var lookup = new Dictionary<string, string[]>()
"led1", new string[] "px1", "px2", "px3" ,
"led2", new string[] "px5", "px8"
;

var blocks = new List<Block>();
var blocksTracker = new List<string>();

foreach (var transmitter in transmitters)

if (lookup.ContainsKey(transmitter))

var receiverLookup = lookup[transmitter];
var intersection = receivers.Intersect(receiverLookup).ToArray();
if (intersection.Length > 0)

blocks.Add(new Block() Id = transmitter, status = "yellow");
blocksTracker.Add(transmitter);
foreach (var receiver in intersection)

blocks.Add(new Block()Id = receiver, status = "yellow");
blocksTracker.Add(receiver);

else

blocks.Add(new Block()Id = transmitter, status = "red");
blocksTracker.Add(transmitter);




var ungrouped = receivers.Except(blocksTracker).ToArray();

foreach (var receiver in ungrouped)

blocks.Add(new Block()Id = receiver, status = "red");
blocksTracker.Add(receiver);


foreach (var i in blocks)

Console.WriteLine(i.Id + "-"+i.status);



public class Block

public string Id get; set;

public string status get; set;




I am new to c# and i wanted to know if there is a better way of doing this. Please help. You can see the working fiddle Here










share|improve this question











$endgroup$




HI i am writing a c# program where i need to populate a array based on a look up table and set of string arrays with metadata. My lookup table looks like this (Table with key: transmitter, value: Array of receiver)




LED1: ["px1","px2","px3"],
LED2: ["px4","px5","px6"]



and my meta arrays looks like this (It is dynamic. Just an example. This comes as a response from DB query.)



var transmitters = new string[] "LED1", "LED2" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;


My requirement is



  • If the transmitter LED1 or LED2 (or any other transmitter) is present in the lookup table, the value of the transmitter (ie ["px1","px2","px3"]) has to be compared with the receiver which are present in the lookup and led has to be marked yellow.

    • Orphan tranmitter or/ receiver has to be marked red.


Example



LookUp




LED1: ["px1", "px2", "px3"],
LED2: ["px5", "px8"]



Tranmitters and receivers



var transmitters = new string[] "led1", "led2" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;


the result should be a list as



led1-yellow
px1-yellow
px2-yellow
px3-yellow
led2-yellow
px5-yellow
px4-red
px6-red.


I have written code that works



using System;
using System.Collections.Generic;
using System.Linq;


public class Program

public static void Main()

var transmitters = new string[] "led1", "led2", "led3" ;
var receivers = new string[] "px1", "px2", "px3", "px4", "px5", "px6" ;
var lookup = new Dictionary<string, string[]>()
"led1", new string[] "px1", "px2", "px3" ,
"led2", new string[] "px5", "px8"
;

var blocks = new List<Block>();
var blocksTracker = new List<string>();

foreach (var transmitter in transmitters)

if (lookup.ContainsKey(transmitter))

var receiverLookup = lookup[transmitter];
var intersection = receivers.Intersect(receiverLookup).ToArray();
if (intersection.Length > 0)

blocks.Add(new Block() Id = transmitter, status = "yellow");
blocksTracker.Add(transmitter);
foreach (var receiver in intersection)

blocks.Add(new Block()Id = receiver, status = "yellow");
blocksTracker.Add(receiver);

else

blocks.Add(new Block()Id = transmitter, status = "red");
blocksTracker.Add(transmitter);




var ungrouped = receivers.Except(blocksTracker).ToArray();

foreach (var receiver in ungrouped)

blocks.Add(new Block()Id = receiver, status = "red");
blocksTracker.Add(receiver);


foreach (var i in blocks)

Console.WriteLine(i.Id + "-"+i.status);



public class Block

public string Id get; set;

public string status get; set;




I am new to c# and i wanted to know if there is a better way of doing this. Please help. You can see the working fiddle Here







c# .net






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 11 hours ago









Peter Taylor

18.9k3165




18.9k3165










asked 12 hours ago









vikkvikk

14914




14914











  • $begingroup$
    What's Block? Also, what are the usings?
    $endgroup$
    – Peter Taylor
    11 hours ago











  • $begingroup$
    I have updated the question. Please have a look. Also you can see it working dotnetfiddle.net/d3E7n0
    $endgroup$
    – vikk
    11 hours ago
















  • $begingroup$
    What's Block? Also, what are the usings?
    $endgroup$
    – Peter Taylor
    11 hours ago











  • $begingroup$
    I have updated the question. Please have a look. Also you can see it working dotnetfiddle.net/d3E7n0
    $endgroup$
    – vikk
    11 hours ago















$begingroup$
What's Block? Also, what are the usings?
$endgroup$
– Peter Taylor
11 hours ago





$begingroup$
What's Block? Also, what are the usings?
$endgroup$
– Peter Taylor
11 hours ago













$begingroup$
I have updated the question. Please have a look. Also you can see it working dotnetfiddle.net/d3E7n0
$endgroup$
– vikk
11 hours ago




$begingroup$
I have updated the question. Please have a look. Also you can see it working dotnetfiddle.net/d3E7n0
$endgroup$
– vikk
11 hours ago










1 Answer
1






active

oldest

votes


















5












$begingroup$


 if (lookup.ContainsKey(transmitter))
{
var receiverLookup = lookup[transmitter];



This searches for the KeyValuePair twice. There's a more efficient approach:



 if (lookup.TryGetValue(transmitter, out var receiverLookup))




 var ungrouped = receivers.Except(blocksTracker).ToArray();

foreach (var receiver in ungrouped)

blocks.Add(new Block()Id = receiver, status = "red");
blocksTracker.Add(receiver);




The ToArray() there is unnecessary: the enumerable can be left as a lazy enumerable because the only use is to iterate over it once.





 var intersection = receivers.Intersect(receiverLookup).ToArray();
if (intersection.Length > 0)

blocks.Add(new Block() Id = transmitter, status = "yellow");
blocksTracker.Add(transmitter);
foreach (var receiver in intersection)

blocks.Add(new Block()Id = receiver, status = "yellow");
blocksTracker.Add(receiver);

else

blocks.Add(new Block()Id = transmitter, status = "red");
blocksTracker.Add(transmitter);




This seems rather complicated. I think the whole thing could be simplified:



var transmittersPaired = new HashSet<string>();
var receiversPaired = new HashSet<string>();

foreach (var transmitter in transmitters)

if (lookup.TryGetValue(transmitter, out var receiverLookup) && receiverLookup.Any())

transmittersPaired.Add(transmitter);
foreach (var receiver in receiverLookup)

receiversSeen.Add(receiver);




var blocks = new List<Block>();
foreach (var transmitter in transmitters)

blocks.Add(new Block Id = transmitter, status = transmittersPaired.Contains(transmitter) ? "yellow" : "red" );

foreach (var receiver in receivers)

blocks.Add(new Block Id = receiver, status = receiversPaired.Contains(receiver) ? "yellow" : "red" );



There's still some repeated code, which might be simplified in one of two ways. If there's a guarantee that the transmitters and receivers will never share IDs then transmittersPaired and receiversPaired could be merged into one set, and the foreach loops at the end could be merged into one loop over transmitters.Concat(receivers). Alternatively, a method could be factored out.






share|improve this answer











$endgroup$













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    1 Answer
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    active

    oldest

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    1 Answer
    1






    active

    oldest

    votes









    active

    oldest

    votes






    active

    oldest

    votes









    5












    $begingroup$


     if (lookup.ContainsKey(transmitter))
    {
    var receiverLookup = lookup[transmitter];



    This searches for the KeyValuePair twice. There's a more efficient approach:



     if (lookup.TryGetValue(transmitter, out var receiverLookup))




     var ungrouped = receivers.Except(blocksTracker).ToArray();

    foreach (var receiver in ungrouped)

    blocks.Add(new Block()Id = receiver, status = "red");
    blocksTracker.Add(receiver);




    The ToArray() there is unnecessary: the enumerable can be left as a lazy enumerable because the only use is to iterate over it once.





     var intersection = receivers.Intersect(receiverLookup).ToArray();
    if (intersection.Length > 0)

    blocks.Add(new Block() Id = transmitter, status = "yellow");
    blocksTracker.Add(transmitter);
    foreach (var receiver in intersection)

    blocks.Add(new Block()Id = receiver, status = "yellow");
    blocksTracker.Add(receiver);

    else

    blocks.Add(new Block()Id = transmitter, status = "red");
    blocksTracker.Add(transmitter);




    This seems rather complicated. I think the whole thing could be simplified:



    var transmittersPaired = new HashSet<string>();
    var receiversPaired = new HashSet<string>();

    foreach (var transmitter in transmitters)

    if (lookup.TryGetValue(transmitter, out var receiverLookup) && receiverLookup.Any())

    transmittersPaired.Add(transmitter);
    foreach (var receiver in receiverLookup)

    receiversSeen.Add(receiver);




    var blocks = new List<Block>();
    foreach (var transmitter in transmitters)

    blocks.Add(new Block Id = transmitter, status = transmittersPaired.Contains(transmitter) ? "yellow" : "red" );

    foreach (var receiver in receivers)

    blocks.Add(new Block Id = receiver, status = receiversPaired.Contains(receiver) ? "yellow" : "red" );



    There's still some repeated code, which might be simplified in one of two ways. If there's a guarantee that the transmitters and receivers will never share IDs then transmittersPaired and receiversPaired could be merged into one set, and the foreach loops at the end could be merged into one loop over transmitters.Concat(receivers). Alternatively, a method could be factored out.






    share|improve this answer











    $endgroup$

















      5












      $begingroup$


       if (lookup.ContainsKey(transmitter))
      {
      var receiverLookup = lookup[transmitter];



      This searches for the KeyValuePair twice. There's a more efficient approach:



       if (lookup.TryGetValue(transmitter, out var receiverLookup))




       var ungrouped = receivers.Except(blocksTracker).ToArray();

      foreach (var receiver in ungrouped)

      blocks.Add(new Block()Id = receiver, status = "red");
      blocksTracker.Add(receiver);




      The ToArray() there is unnecessary: the enumerable can be left as a lazy enumerable because the only use is to iterate over it once.





       var intersection = receivers.Intersect(receiverLookup).ToArray();
      if (intersection.Length > 0)

      blocks.Add(new Block() Id = transmitter, status = "yellow");
      blocksTracker.Add(transmitter);
      foreach (var receiver in intersection)

      blocks.Add(new Block()Id = receiver, status = "yellow");
      blocksTracker.Add(receiver);

      else

      blocks.Add(new Block()Id = transmitter, status = "red");
      blocksTracker.Add(transmitter);




      This seems rather complicated. I think the whole thing could be simplified:



      var transmittersPaired = new HashSet<string>();
      var receiversPaired = new HashSet<string>();

      foreach (var transmitter in transmitters)

      if (lookup.TryGetValue(transmitter, out var receiverLookup) && receiverLookup.Any())

      transmittersPaired.Add(transmitter);
      foreach (var receiver in receiverLookup)

      receiversSeen.Add(receiver);




      var blocks = new List<Block>();
      foreach (var transmitter in transmitters)

      blocks.Add(new Block Id = transmitter, status = transmittersPaired.Contains(transmitter) ? "yellow" : "red" );

      foreach (var receiver in receivers)

      blocks.Add(new Block Id = receiver, status = receiversPaired.Contains(receiver) ? "yellow" : "red" );



      There's still some repeated code, which might be simplified in one of two ways. If there's a guarantee that the transmitters and receivers will never share IDs then transmittersPaired and receiversPaired could be merged into one set, and the foreach loops at the end could be merged into one loop over transmitters.Concat(receivers). Alternatively, a method could be factored out.






      share|improve this answer











      $endgroup$















        5












        5








        5





        $begingroup$


         if (lookup.ContainsKey(transmitter))
        {
        var receiverLookup = lookup[transmitter];



        This searches for the KeyValuePair twice. There's a more efficient approach:



         if (lookup.TryGetValue(transmitter, out var receiverLookup))




         var ungrouped = receivers.Except(blocksTracker).ToArray();

        foreach (var receiver in ungrouped)

        blocks.Add(new Block()Id = receiver, status = "red");
        blocksTracker.Add(receiver);




        The ToArray() there is unnecessary: the enumerable can be left as a lazy enumerable because the only use is to iterate over it once.





         var intersection = receivers.Intersect(receiverLookup).ToArray();
        if (intersection.Length > 0)

        blocks.Add(new Block() Id = transmitter, status = "yellow");
        blocksTracker.Add(transmitter);
        foreach (var receiver in intersection)

        blocks.Add(new Block()Id = receiver, status = "yellow");
        blocksTracker.Add(receiver);

        else

        blocks.Add(new Block()Id = transmitter, status = "red");
        blocksTracker.Add(transmitter);




        This seems rather complicated. I think the whole thing could be simplified:



        var transmittersPaired = new HashSet<string>();
        var receiversPaired = new HashSet<string>();

        foreach (var transmitter in transmitters)

        if (lookup.TryGetValue(transmitter, out var receiverLookup) && receiverLookup.Any())

        transmittersPaired.Add(transmitter);
        foreach (var receiver in receiverLookup)

        receiversSeen.Add(receiver);




        var blocks = new List<Block>();
        foreach (var transmitter in transmitters)

        blocks.Add(new Block Id = transmitter, status = transmittersPaired.Contains(transmitter) ? "yellow" : "red" );

        foreach (var receiver in receivers)

        blocks.Add(new Block Id = receiver, status = receiversPaired.Contains(receiver) ? "yellow" : "red" );



        There's still some repeated code, which might be simplified in one of two ways. If there's a guarantee that the transmitters and receivers will never share IDs then transmittersPaired and receiversPaired could be merged into one set, and the foreach loops at the end could be merged into one loop over transmitters.Concat(receivers). Alternatively, a method could be factored out.






        share|improve this answer











        $endgroup$




         if (lookup.ContainsKey(transmitter))
        {
        var receiverLookup = lookup[transmitter];



        This searches for the KeyValuePair twice. There's a more efficient approach:



         if (lookup.TryGetValue(transmitter, out var receiverLookup))




         var ungrouped = receivers.Except(blocksTracker).ToArray();

        foreach (var receiver in ungrouped)

        blocks.Add(new Block()Id = receiver, status = "red");
        blocksTracker.Add(receiver);




        The ToArray() there is unnecessary: the enumerable can be left as a lazy enumerable because the only use is to iterate over it once.





         var intersection = receivers.Intersect(receiverLookup).ToArray();
        if (intersection.Length > 0)

        blocks.Add(new Block() Id = transmitter, status = "yellow");
        blocksTracker.Add(transmitter);
        foreach (var receiver in intersection)

        blocks.Add(new Block()Id = receiver, status = "yellow");
        blocksTracker.Add(receiver);

        else

        blocks.Add(new Block()Id = transmitter, status = "red");
        blocksTracker.Add(transmitter);




        This seems rather complicated. I think the whole thing could be simplified:



        var transmittersPaired = new HashSet<string>();
        var receiversPaired = new HashSet<string>();

        foreach (var transmitter in transmitters)

        if (lookup.TryGetValue(transmitter, out var receiverLookup) && receiverLookup.Any())

        transmittersPaired.Add(transmitter);
        foreach (var receiver in receiverLookup)

        receiversSeen.Add(receiver);




        var blocks = new List<Block>();
        foreach (var transmitter in transmitters)

        blocks.Add(new Block Id = transmitter, status = transmittersPaired.Contains(transmitter) ? "yellow" : "red" );

        foreach (var receiver in receivers)

        blocks.Add(new Block Id = receiver, status = receiversPaired.Contains(receiver) ? "yellow" : "red" );



        There's still some repeated code, which might be simplified in one of two ways. If there's a guarantee that the transmitters and receivers will never share IDs then transmittersPaired and receiversPaired could be merged into one set, and the foreach loops at the end could be merged into one loop over transmitters.Concat(receivers). Alternatively, a method could be factored out.







        share|improve this answer














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        edited 8 hours ago

























        answered 11 hours ago









        Peter TaylorPeter Taylor

        18.9k3165




        18.9k3165



























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